Thursday, 2 November 2006

interview (1 of 2)

Thursday, 2 November 2006 04:49 pm
da: A smiling human with short hair, head tilted a bit to the right. It's black and white with a neutral background. You can't tell if the white in the hair is due to lighting, or maybe it's white hair! (lego)
Right, we're due for an update.

This morning Dan's mom left after two nights at our place. It was a good visit. I'll probably have more to say on it later.

Bright and early, I had the first half of the interview for the University position I mentioned. The title's "Software Technologist" for the Kinesiology Department. The HR person ran out of qualifying questions really quickly, making for a super-short interview. The additional information she could tell me about the position was very interesting and positive as far as I'm concerned. I think I'm good for this job. :)

Over the last few days I've learned a bit about kinesiology: it's a science that seems to be rooted in biomechanics, or how people move, based on the constraints of the human body. Kinesiology includes anatomy and physiology and has applications into ergonomics, physical therapy and other fields. It's, frankly, a field I'd never have approached, as itself.

This position, though, looks great: writing and maintaining software to interface with hardware interfaces in labs; plus advising people on Matlab, CAD, LabView and a mish-mosh of other 2d/3d modeling software; and maintaining computers for students and faculty. You know what? I could do this. I've used most of the software they're concerned with, when I was an engineering student; I like playing with hardware interfaces, and helping researchers figure out how to sample tricky data sounds like a dream.

Also, with the connections to ergonomics and software, I could possibly start taking classes in Human Computer Interaction, something I've had in the back of my mind for a while. Lest that seem like it's out of left field, I've always had an interest in making computer interfaces more sensible, useful, and educational; it's just been sidelined by... y'know... paid work. The mac UI stuff I've been thinking about recently has brought me back to that a bit, even though it's had little to do with my day-job. And I think it's really funny that a monochrome mac interface I used in 1995 for simulating circuits, which was written with this programming system called "LabView", might help me get a job today.

...I just checked and my undergraduate advisor is now in charge of the HCI lab, re-using the course numbers from when I was there and it was called the "Interactive Media Group".

Two mysteries solved

Thursday, 2 November 2006 05:08 pm
da: (bit)
Putting Macintoshes into Hibernation Mode solves two mysteries.

1) when a mac laptop is asleep, is it "suspend to ram" or "suspend to disk"? The answer for recent macs is "both." But you can make it suspend to disk only, which leads to:

2) can you make it stop throbbing? I think this means the answer is yes: just tell it to go to "deep sleep" and it will turn completely off once it's suspended to disk.

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