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We visited friends and their tv was streaming time-lapse container ship videos by jeffhk. They were mesmerizing. The video linked ranges from watching the stars and clouds wheel across the sky, watching other ships go past on the major shipping routes, intense weather, and being berthed and watching the cranes unload and re-load the ship.
We agreed that a video game based on the mechanics and logistics aspects- with the eye-candy of that video- would be pretty cool. Jordan noted they have to load the containers planning for some number of port stops ahead, like chess.
I looked. People seem to mostly have panned both "Ships 2017" and "Transocean game." Apparently designing this game well is difficult. It should be a solvable problem! Anyone want to design this for us?
We agreed that a video game based on the mechanics and logistics aspects- with the eye-candy of that video- would be pretty cool. Jordan noted they have to load the containers planning for some number of port stops ahead, like chess.
I looked. People seem to mostly have panned both "Ships 2017" and "Transocean game." Apparently designing this game well is difficult. It should be a solvable problem! Anyone want to design this for us?
Hey, chatGPT!
Date: Saturday, 17 December 2022 10:59 pm (UTC)please write a video game proposal based on the following: strategy video game based on container-shipping
[ paste of the above journal entry ]
Sure! Here is a sample video game proposal for a strategy game based on container shipping:
Title: "Ship It"
Synopsis: "Ship It" is a single-player, strategic simulation game that puts players in the role of a container ship captain. Players will be responsible for navigating their vessel through various shipping routes around the world, delivering cargo to different ports and managing the logistics of their ship.
Gameplay: Players will need to plan their route carefully, taking into account factors such as weather, other ships on the water, and the cargo they are carrying. The game will feature a variety of ports to visit, each with their own unique challenges and opportunities. Players will need to make strategic decisions about when and where to stop, what cargo to pick up or drop off, and how to optimize their ship's efficiency.
As players progress through the game, they will be able to upgrade their ship and hire crew members to help them manage the logistics of their vessel. The game will also feature a time-lapse feature that allows players to see the stars and clouds wheel across the sky, and watch other ships pass by on major shipping routes.
Platforms: "Ship It" will be available on PC and mobile devices.
Marketing: We will be targeting strategy game fans and those interested in the logistics and mechanics of container shipping with trailers and gameplay footage on social media and gaming websites. We will also reach out to popular streamers and content creators to showcase the game on their channels, and attend gaming conventions and events to demo the game and interact with fans.
Budget and Development Timeline: The budget for "Ship It" is $2 million, and we plan to complete development in 18 months. This includes the cost of a team of developers, artists, and writers, as well as any necessary equipment and resources.
We believe "Ship It" has the potential to be a unique and engaging strategy game that offers players a new perspective on the world of container shipping. We look forward to bringing it to players around the world.